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Random int

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@Simon wrote:

Hi! Im new at monogame and im currently trying to create a random int to use in my damage. However i cant get it to work. The "r" is marked red with the error: "A field initializer cannot refrence the non static field, method, or property 'Red.r'"

Would be really glad if someone could help me :smile:

class Red : Monster
{

   
    Random r = new Random();
    public int random = r.Next(0, 5);
    int specialattack = 5;


    public Red( int hp, int atk) //konstruktor för Red
    {

        healthpoints = hp;
        attack = atk;

    }

    public void SpecRed() //ökar reds attack med 5
    {
        attack = attack + specialattack + random;
    }

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