@bambucha wrote:
Hey!
I've been messing with creating a save game file and loading items for my game from XML files. I managed to get it working using an xml serializer, but I just noticed there is an option to load XML files using the content pipeline?
I've been searching for a couple of hours now and i just cant find anything on how to do it.
Basically what I want to do is to load/save lists of objects from XML files and then write them to XML files.
I tried just putting my existing files into the pipeline, but I get an error, that it doesn't find xna xml stuff in my .xml files.
Is there any documentation on the internet that I have missed or any examples I can take a look at? Does the Monogame Pipeline work the same as the XNA pipeline? (i found some documentation for that)
Thanks!!
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