Diagonal line appears randomly
@Payet_Romain wrote: Hello guys I had a problem with my project, today when I work on it I start to have weird diagonal line appears randomly here some screen shot: (some time difficult to see, I add...
View ArticleBest Visual Studio version to start with?
@Tchangla wrote: Hello everyone. Yesterday I've started using monogame , and i've found several problems. On home I use Visual Studio Community 2015 for programming (we use that in class). The issue...
View ArticleContent pipeline xml stuff
@bambucha wrote: Hey!I've been messing with creating a save game file and loading items for my game from XML files. I managed to get it working using an xml serializer, but I just noticed there is an...
View Article3.5 Pipeline Tool not Building
@Nightmare-Games wrote: I created a new .mgcb file and added a folder of images to it. It built fine, and I was able to add the images to my project from the bin folder. Now I've added some additional...
View ArticleWhat's the simplest way to draw a rectangular outline without generating the...
@darthdeus wrote: I'm looking for a simple way to draw a rectangular border/outline, or just a simple line, without having to either generate a texture first. I've seen people draw "pixel by pixel"...
View Article[showcase] image to text converter
@CidHighwind wrote: I wrote a litte programm that takes an image and generate a new image only containing letters out of it. Example:Load this image inside the programm and it will be converted into...
View ArticleRendertarget memoryleak / misuses?
@Mathies_H wrote: I am currently making a mapeditor for my game. The background is made up of 2 large Texture2D that I generate using a RenderTarget2D. This works very well when I only need to...
View ArticleHelp debugging “Only the original thread that created a view hierarchy can...
@Eversor wrote: Discussion also available here :http://stackoverflow.com/posts/38039952 My published game "Doom & Destiny Advanced" is unconsistently crashing due to this java.exception since late...
View ArticleMemory Lapse - Soon for Windows 10
@Stevo1977 wrote: Hi everyone, I am Steve, I have been playing with monogame as a hobby for the last few months and have started building Memory Lapse. Memory Lapse is a memory game geared for kids....
View ArticleSaving game settings
@Chuck_Esterbrook wrote: Let's say your MonoGame-based game has the "typical" game settings: sound fx volume music volume full screen or windowed controls How should these be saved? I'm hoping someone...
View Article[Solved]Scaling/zooming game window?
@Tchangla wrote: Hello again! The game I'm working on have a resolution of 160x144 pixels (like a gameboy one). I've been searching how to "zoom" or "scale" the windows (like, x2, x3 or x4) , but I...
View ArticleMonogame for non-programmers
@judah wrote: Hi all, I have had my game development ideas on the back burner for a while and as of lately my boss decided that we should move ahead and start putting our ideas together. Badda bing...
View ArticleMultiplayer on Xbox One
@iszla wrote: Hello! We are currently working on a game with a client-server architecture and we have been looking around a bit for information regarding networking on Xbox One but have not found...
View ArticleCreate a SpriteFont from system font at run-time
@Chuck_Esterbrook wrote: Is it possible to make a SpriteFont from system fonts at run-time? My interest has to do with supporting a variety of font sizes without having to prep them all ahead of time....
View ArticleHandling User-Controlled Window Resizing
@Walt_Niehoff wrote: I gather this is a problem to a few and not-a-problem to many, based on what I find on the web (general web for either XNA or MonoGame) that addresses the problem satisfactorily....
View ArticleUsing VS2012 Test Project with MonoGame
@Michael_Salman wrote: i am not sure if the problem resides with MonoGame but here it is. My program runs fine but if I create a test project and call Game 1 (i.e Game1 game = new Game1() ) I get the...
View ArticleHow to install Monogame on Linux Mint 18?
@fsb4000 wrote: h1 = httph2 = https(Sorry for h1 and h2 but forum did not allow me to create a topic )I tried both: h1://www.monogame.net/releases/v3.5/monogame-sdk.deb and...
View ArticleIncorrect Screen Resolution in DirectX Windows Project
@uakshay wrote: Hi Guys, I have fixed resolution of my game to 800/600 but somehow when i run the game in release mode window size is 1014/645 and working fine in debug mode. I have used below...
View ArticleIs a good idea cache the textures?
@RafaelAlmeida wrote: I have an Image Manager here and it caches the Texture2D that it loads. But is it necessary? Does MonoGame already caches the textures? I just do it because I have to load the...
View ArticleGame controller doesnt work on Xbox One
@2_0_studios_da wrote: I have my game mostly working on Xbox One, but I cannot get the controller working. It throws an exception when trying to get the gamepad state saying that xinput_1.4.dll cannot...
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