@Thomas1 wrote:
Hello, for my first time I execute a Monogame Android project on my phone, it was just suppose to display a grass square block at the top left corner.
So first I try with this scripts : screenshot n°5 ( note, I wrote the number of the screenshot myself with a software ), and I get this result : screenshot n°1 . It a little weird because the unused space between the top screen and the texture correspond to the barre notification. If it turn my device, I got the screenshot n°2, and if I turn it again, I got the screenshot n°3 .
I also try this program : screenshot n°6 ( not very optimized I know ), and I get the screenshot n°1, If it turn my device, I got the screenshot n°2, and if I turn it again, I got the screenshot n°4.
I want to know how I can "remove" the unused space between the top screen and the texture, I don't want turn twice my device each time to have the good display.
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