@uakshay wrote:
Hi Guys,
I have fixed resolution of my game to 800/600 but somehow when i run the game in release mode window size is 1014/645 and working fine in debug mode.
I have used below settings in game constructor:
graphics.PreferredBackBufferWidth = 800; graphics.PreferredBackBufferHeight = 600; graphics.ApplyChanges();
Not sure what i am doing wrong. Any insights?
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