@KinsonDigital wrote:
I was poking around with MonoGame GL v3.6 and noticed that in the root of the Visual Studio project there is a libSDL2-2.0.0.dylib file.
It got me thinking, is SDL itself its own GPU rendering library? Or does SDL use OpenGL under the hood. I see SDL in the project but the project is OpenGL. This is why I am asking.
Thanks!!
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