@Himself wrote:
So lately I've been working on an engine for a 2d game I'll be making, and I intend one of the features let's you render the sprites to a "camera screen", and then from there to the actual screen after the "camera screen" has been re-positioned and manipulated to your content. The purpose is to allow the creator to control all the sprites at once, or groups of them as if they were one sprite.
I don't even know what to start with. Have any ideas? I'll really appreciate it, so thanks in advance!
Aldebaran.
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