@Jesuszilla wrote:
I've recently installed Arch and am trying to compile my MonoGame project for it. Everything worked fine on Debian, so I am unsure what I am missing here. Here is the build output I get:
Task "Exec" mono "/run/media/jesuszilla/Roll/dev/Blugen/packages/MonoGame.Content.Builder.3.7.0.9/tasks/net46/../../build/MGCB/build/MGCB.exe" /@:"/run/media/jesuszilla/Roll/dev/Blugen/Content/Content.mgcb" /platform:DesktopGL /quiet /outputDir:"bin/DesktopGL/Content" /intermediateDir:"obj/DesktopGL/Content" setlocale: LC_ALL: cannot change locale (en_US.UTF-8) Skipping /run/media/jesuszilla/Roll/dev/Blugen/Content/PaletteShader.fx Skipping /run/media/jesuszilla/Roll/dev/Blugen/Content/System/Lifebar/timer.bmp /run/media/jesuszilla/Roll/dev/Blugen/Content/System/Lifebar/name.bmp /run/media/jesuszilla/Roll/dev/Blugen/Content/System/Lifebar/Whiskey Bravo Victor.spritefont Building Font /home/jesuszilla/.fonts/w/Whiskey_Bravo_Victor.ttf Processor 'FontDescriptionProcessor' had unexpected failure! System.DllNotFoundException: freetype6.dll at (wrapper managed-to-native) SharpFont.FT.FT_Init_FreeType(intptr&) at SharpFont.Library..ctor () [0x00007] in <1ab1c07fc69249aba62188cb35238785>:0 at Microsoft.Xna.Framework.Content.Pipeline.Graphics.SharpFontImporter.Import (Microsoft.Xna.Framework.Content.Pipeline.Graphics.FontDescription options, System.String fontName) [0x00000] in <a8187ab05ac74536b778a0faf7f547ba>:0 at Microsoft.Xna.Framework.Content.Pipeline.Processors.FontDescriptionProcessor.ImportFont (Microsoft.Xna.Framework.Content.Pipeline.Graphics.FontDescription options, System.Single& lineSpacing, System.Int32& yOffsetMin, Microsoft.Xna.Framework.Content.Pipeline.ContentProcessorContext context, System.String fontName) [0x00052] in <a8187ab05ac74536b778a0faf7f547ba>:0 at Microsoft.Xna.Framework.Content.Pipeline.Processors.FontDescriptionProcessor.Process (Microsoft.Xna.Framework.Content.Pipeline.Graphics.FontDescription input, Microsoft.Xna.Framework.Content.Pipeline.ContentProcessorContext context) [0x001a7] in <a8187ab05ac74536b778a0faf7f547ba>:0 at Microsoft.Xna.Framework.Content.Pipeline.ContentProcessor`2[TInput,TOutput].Microsoft.Xna.Framework.Content.Pipeline.IContentProcessor.Process (System.Object input, Microsoft.Xna.Framework.Content.Pipeline.ContentProcessorContext context) [0x0002f] in <a8187ab05ac74536b778a0faf7f547ba>:0 at MonoGame.Framework.Content.Pipeline.Builder.PipelineManager.ProcessContent (MonoGame.Framework.Content.Pipeline.Builder.PipelineBuildEvent pipelineEvent) [0x00146] in <a8187ab05ac74536b778a0faf7f547ba>:0 Skipping /run/media/jesuszilla/Roll/dev/Blugen/Content/Blending.fx Unhandled Exception: System.DllNotFoundException: freetype6.dll at (wrapper managed-to-native) SharpFont.FT.FT_Done_FreeType(intptr) at SharpFont.Library.Dispose (System.Boolean disposing) [0x001a3] in <1ab1c07fc69249aba62188cb35238785>:0 at SharpFont.Library.Finalize () [0x00000] in <1ab1c07fc69249aba62188cb35238785>:0 [ERROR] FATAL UNHANDLED EXCEPTION: System.DllNotFoundException: freetype6.dll at (wrapper managed-to-native) SharpFont.FT.FT_Done_FreeType(intptr) at SharpFont.Library.Dispose (System.Boolean disposing) [0x001a3] in <1ab1c07fc69249aba62188cb35238785>:0 at SharpFont.Library.Finalize () [0x00000] in <1ab1c07fc69249aba62188cb35238785>:0 The command "mono "/run/media/jesuszilla/Roll/dev/Blugen/packages/MonoGame.Content.Builder.3.7.0.9/tasks/net46/../../build/MGCB/build/MGCB.exe" /@:"/run/media/jesuszilla/Roll/dev/Blugen/Content/Content.mgcb" /platform:DesktopGL /quiet /outputDir:"bin/DesktopGL/Content" /intermediateDir:"obj/DesktopGL/Content"" exited with code 255.
I've installed the freetype2 package using pacman, which should contain libfreetype6, so I am totally lost as to what's going on here. The standalone pipeline works fine, but not being able to debug in MonoDevelop is a pain.
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