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Load model with EnviromentMapEffect

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@DigSan wrote:

I tried to load model with EnviromentMapEffect and the app crashed with the exception "System.IO.EndOfStreamException: Unable to read beyond the end of the stream." but with BasicEffect the model was loaded correctly. What did I do wrong? does Android support EnviromentMapEffect?

platform: Android
monogame Pipeline Tool: 3.7.1.189
exception description: System.IO.EndOfStreamException: Unable to read beyond the end of the stream.

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