@Ultrahead wrote:
Hi,
I'm attempting to translate a game I create many years ago with XNA to the latest stable version of Monogame.
In the process I found the following bugs:
- 'BlendState' does not contain a definition for 'None'
- 'GraphicsDevice' does not contain a definition for 'ResolveBackBuffer' and no accessible extension method 'ResolveBackBuffer' accepting a first argument of type 'GraphicsDevice' could be found (are you missing a using directive or an assembly reference?)
- The name 'SaveStateMode' does not exist in the current context
- The type or namespace name 'ResolveTexture2D' could not be found (are you missing a using directive or an assembly reference?)
- The type or namespace name 'Storage' does not exist in the namespace 'Microsoft.Xna.Framework' (are you missing an assembly reference?)
- The type or namespace name 'StorageContainer' could not be found (are you missing a using directive or an assembly reference?)
- The type or namespace name 'StorageDevice' could not be found (are you missing a using directive or an assembly reference?)
- 'Guide' does not contain a definition for 'BeginShowStorageDeviceSelector'
- 'Guide' does not contain a definition for 'EndShowStorageDeviceSelector'
Any help here would be appreciated.
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Participants: 4