Quantcast
Channel: Community | MonoGame - Latest topics
Viewing all articles
Browse latest Browse all 6821

From XNA to Monogame 3.7

$
0
0

@Ultrahead wrote:

Hi,

I'm attempting to translate a game I create many years ago with XNA to the latest stable version of Monogame.

In the process I found the following bugs:

  • 'BlendState' does not contain a definition for 'None'
  • 'GraphicsDevice' does not contain a definition for 'ResolveBackBuffer' and no accessible extension method 'ResolveBackBuffer' accepting a first argument of type 'GraphicsDevice' could be found (are you missing a using directive or an assembly reference?)
  • The name 'SaveStateMode' does not exist in the current context
  • The type or namespace name 'ResolveTexture2D' could not be found (are you missing a using directive or an assembly reference?)
  • The type or namespace name 'Storage' does not exist in the namespace 'Microsoft.Xna.Framework' (are you missing an assembly reference?)
  • The type or namespace name 'StorageContainer' could not be found (are you missing a using directive or an assembly reference?)
  • The type or namespace name 'StorageDevice' could not be found (are you missing a using directive or an assembly reference?)
  • 'Guide' does not contain a definition for 'BeginShowStorageDeviceSelector'
  • 'Guide' does not contain a definition for 'EndShowStorageDeviceSelector'

Any help here would be appreciated.

Posts: 9

Participants: 4

Read full topic


Viewing all articles
Browse latest Browse all 6821

Trending Articles