@Rombersoft wrote:
I've created 3d model (UV Sphere) on Blender and attached texture to it
Then I've exported model to .fbx format (even I export to .obj or .dae results are the same)
Then I've opened Monogame Pipeline Tool and created new project add my texture and model and built all
Then I moved built files to Monogame application
and run application. Result is sphere without texture
I don't understand what I do wrong but I've searched video, topics, manuals about creating 3d model on Blender for monogame at all google and I've been disappointed because searching results were vere poor and that it worked in other developers does not work in me
Posts: 1
Participants: 1