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Monogame Template Wont Compile

@Joshua_Jitsu wrote: So I'm using Visual Studio Community 2017 and MonoGame 3.7.1 All templates load fine, and Im able to start any thats not the problem. Im following the documentation about setting...

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3D model which created on Blender is drawing without texture

@Rombersoft wrote: I've created 3d model (UV Sphere) on Blender and attached texture to it blender.jpg1919x1051 455 KB Then I've exported model to .fbx format (even I export to .obj or .dae results...

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TouchLocation.X is offset by 40px (-40 where it should be 0)

@reiti.net wrote: Hello folks, I have an issue with touch input on (at least) android devices in landscape mode. The touchinput location seems to be offset by 40px - so when the Location.X should be 0...

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Intersect point from Ray

@Ivan_JuneJawz_Bakiro wrote: Hi, guys! Help me to understand work with Rays, pls. I'm need to get intersection point at procedural plane from my ray (from mouse position for example). How to get...

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Collision handling improvements

@EnemyArea wrote: Hello guys, I tried to build my own collision process and got some great results.But now I don't know how to fix the last issues I have.The code can be downloaded here:...

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Users missing their profile avatars?

@Optmisitic_Peach wrote: Hi there, I'm not very active here, but I visit from time to time to see if I can help in something that I still remember about. The other day I was looking around for an old...

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Apos.Gui - UI library for MonoGame

@Apostolique wrote: https://github.com/Apostolique/Apos.Gui I've been creating a game using MonoGame. I have separated the UI code into it's own library so that it can be used by other games. The...

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Morph Target Setup - SetVertexBuffers

@AlienScribble wrote: What I'm doing: I'm blending 2 frames to get a resulting tween... I do that for 2 different animations and then blend those together to get a final blended animation tween. Works...

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Star rendering ideas

@StainlessTobii wrote: I am in the middle of writing an engine based on Monogame which eventually will be open source. It is targeted at flight simulators rather than a normal game engine, which...

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Need info on Monogame dependencies

@MonoGameNewbie wrote: Hi guys, I'm new to Monogame dev, but have used XNA in the past. A release build of my project uses less of the GPU on my machine, but more on other machines (same make and...

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Setting up MonoGame in Visual Studio Code on Linux

@Watercolor_Games wrote: Hey guys. A little under a year ago, I used to be very active in the community and I was writing my own game engine called the Peace Engine, for my game, The Peacenet. I kind...

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Weird Display Issue Using a Rectangle

@Thomas1 wrote: Hello, I'm making a platformer in pixel art and I have some issue with displaying some sprite. Sometime, the rectangle display a bit of the to sprite above it. I create a tiny project...

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Singapore Visa

@aryanrajput818 wrote: Singapore Visa Online - Apply now and get your Singapore tourist visa for 30 days in just 3 working days from Akbar Travels. Click to know more about Singapore visa! Posts: 1...

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Problem with cascade shadow maps

@StainlessTobii wrote: I am just adding cascade shadow maps to my engine and run into a problem. I started with a simple test application that just rendered a single mesh, and it worked fine. So I...

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Apos.Input - Input library for MonoGame

@Apostolique wrote: I've been working on an input library for MonoGame. It makes it easier to setup key rebinding and complex hotkeys. Currently supports mouse, keyboard and gamepad buttons. Available...

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2D Game/engine caps at 13% CPU usage after 5-10 seconds on a quadcore?

@Monoboi wrote: I've got a weird issue where when I start my engine, for about 3 seconds, but sometimes 5-20, my FPS will stay at a consistent 5,000 fps, then suddenly it will drop to about 3,500 and...

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Monogame export .exe and .dmg

@Felipe_Olivares wrote: Hi, I use Monogame for Mac and I asking how "package" my project into .exe or .dmg.Thanks Posts: 7 Participants: 2 Read full topic

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How to export, process, load and draw textured model from Blender [Basic]

@InanZen wrote: This guide is for exporting a model from Blender v 2.79b and importing it into your game. Create a model in blender and make sure the Origin is set correctly (the model will be rotated...

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Vorn's Adventure - a 3D platform game is out on Android!

@elzabbul wrote: promo.png1024x500 817 KB Hello, I just wanted to drop a message that I released my first game on Android! It's called Vorn's Adventure, it's a 3D platform game in style of classics...

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Where can I find resources for writing ui?

@MaximovInk wrote: Where can I find educational articles, sites on writing my own interface? Posts: 1 Participants: 1 Read full topic

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