Monogame Template Wont Compile
@Joshua_Jitsu wrote: So I'm using Visual Studio Community 2017 and MonoGame 3.7.1 All templates load fine, and Im able to start any thats not the problem. Im following the documentation about setting...
View Article3D model which created on Blender is drawing without texture
@Rombersoft wrote: I've created 3d model (UV Sphere) on Blender and attached texture to it blender.jpg1919x1051 455 KB Then I've exported model to .fbx format (even I export to .obj or .dae results...
View ArticleTouchLocation.X is offset by 40px (-40 where it should be 0)
@reiti.net wrote: Hello folks, I have an issue with touch input on (at least) android devices in landscape mode. The touchinput location seems to be offset by 40px - so when the Location.X should be 0...
View ArticleIntersect point from Ray
@Ivan_JuneJawz_Bakiro wrote: Hi, guys! Help me to understand work with Rays, pls. I'm need to get intersection point at procedural plane from my ray (from mouse position for example). How to get...
View ArticleCollision handling improvements
@EnemyArea wrote: Hello guys, I tried to build my own collision process and got some great results.But now I don't know how to fix the last issues I have.The code can be downloaded here:...
View ArticleUsers missing their profile avatars?
@Optmisitic_Peach wrote: Hi there, I'm not very active here, but I visit from time to time to see if I can help in something that I still remember about. The other day I was looking around for an old...
View ArticleApos.Gui - UI library for MonoGame
@Apostolique wrote: https://github.com/Apostolique/Apos.Gui I've been creating a game using MonoGame. I have separated the UI code into it's own library so that it can be used by other games. The...
View ArticleMorph Target Setup - SetVertexBuffers
@AlienScribble wrote: What I'm doing: I'm blending 2 frames to get a resulting tween... I do that for 2 different animations and then blend those together to get a final blended animation tween. Works...
View ArticleStar rendering ideas
@StainlessTobii wrote: I am in the middle of writing an engine based on Monogame which eventually will be open source. It is targeted at flight simulators rather than a normal game engine, which...
View ArticleNeed info on Monogame dependencies
@MonoGameNewbie wrote: Hi guys, I'm new to Monogame dev, but have used XNA in the past. A release build of my project uses less of the GPU on my machine, but more on other machines (same make and...
View ArticleSetting up MonoGame in Visual Studio Code on Linux
@Watercolor_Games wrote: Hey guys. A little under a year ago, I used to be very active in the community and I was writing my own game engine called the Peace Engine, for my game, The Peacenet. I kind...
View ArticleWeird Display Issue Using a Rectangle
@Thomas1 wrote: Hello, I'm making a platformer in pixel art and I have some issue with displaying some sprite. Sometime, the rectangle display a bit of the to sprite above it. I create a tiny project...
View ArticleSingapore Visa
@aryanrajput818 wrote: Singapore Visa Online - Apply now and get your Singapore tourist visa for 30 days in just 3 working days from Akbar Travels. Click to know more about Singapore visa! Posts: 1...
View ArticleProblem with cascade shadow maps
@StainlessTobii wrote: I am just adding cascade shadow maps to my engine and run into a problem. I started with a simple test application that just rendered a single mesh, and it worked fine. So I...
View ArticleApos.Input - Input library for MonoGame
@Apostolique wrote: I've been working on an input library for MonoGame. It makes it easier to setup key rebinding and complex hotkeys. Currently supports mouse, keyboard and gamepad buttons. Available...
View Article2D Game/engine caps at 13% CPU usage after 5-10 seconds on a quadcore?
@Monoboi wrote: I've got a weird issue where when I start my engine, for about 3 seconds, but sometimes 5-20, my FPS will stay at a consistent 5,000 fps, then suddenly it will drop to about 3,500 and...
View ArticleMonogame export .exe and .dmg
@Felipe_Olivares wrote: Hi, I use Monogame for Mac and I asking how "package" my project into .exe or .dmg.Thanks Posts: 7 Participants: 2 Read full topic
View ArticleHow to export, process, load and draw textured model from Blender [Basic]
@InanZen wrote: This guide is for exporting a model from Blender v 2.79b and importing it into your game. Create a model in blender and make sure the Origin is set correctly (the model will be rotated...
View ArticleVorn's Adventure - a 3D platform game is out on Android!
@elzabbul wrote: promo.png1024x500 817 KB Hello, I just wanted to drop a message that I released my first game on Android! It's called Vorn's Adventure, it's a 3D platform game in style of classics...
View ArticleWhere can I find resources for writing ui?
@MaximovInk wrote: Where can I find educational articles, sites on writing my own interface? Posts: 1 Participants: 1 Read full topic
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