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Controlling effect passes in SpriteBatch

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@Steven_Hutton wrote:

Hi guys.

I have an effect with two passes that I'm using to draw sprites. I'd like to use either the first or second or both effects in different sprite batches but right now no matter what I try the sprites always render with both passes.

Is what I'm trying possible? If so what's the correct syntax?

Further : Can I control which passes are used within a single sprite batch?

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