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SpriteFontPlus on Android/iOS?

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@dmanning23 wrote:

I working on a project where the user can enter text, such as email address to login, or choose a display name. Running into a problem the MonoGame SpriteFont where it shits the bed if any glyphs are not included. I'm trying to use SpriteFontPlus but having a hard time getting it working on Android & iOS, since it needs to read in a raw .ttf file.

Has anyone gotten this working on mobile, or have another recommendation for SpriteFont alternatives?
Cheers!

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