@LEM wrote:
Hi all,
In my game, when the user is browsing through the menus I show a fade in effect every time a menu is displayed.
I use the alpha value that goes from 0 to 255. I would like the duration going from 0 to 255 to be the same no matter the current frame rate is.This is what I'm doing but it's not working properly.
int AlphaValue = 0; public void Update(GameTime gameTime) { float time = (float)gameTime.ElapsedGameTime.TotalSeconds; AlphaValueIncrement = 10; AlphaValue += AlphaValueIncrement; AlphaValue = (int)(AlphaValue / time); }
Any ideas what could be wrong?
Thanks.
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