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Playing Events in FMOD Soundbanks

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@FlyingFlapjacks wrote:

Does anyone have any tips or reference material for playing events from FMOD soundbank files? I'm very new to working with audio files (and pretty new to Monogame as well!) and I'm having a tough time getting the sounds from events to actually play. I have something that finds the banks in my project and loads the the first event in the bank just to try and get it working:

studioSystem.loadBankFile(filename, FMOD.Studio.LOAD_BANK_FLAGS.NORMAL, out bank);
bank.getEventList(out EventDescription[] eventArray);
eventArray[0].createInstance(out FMOD.Studio.EventInstanace instance);
instance.start();

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