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Installing MonoGame for Visual Studio for Mac not Working

@V_S wrote: I have followed the instructions on how to install MonoGame for Visual Studio for Mac, but none of the templates show up when i try to create a project. I have followed the tips and...

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re-using each vertex from second vbuffer n times

@SaculRennorb wrote: I basically have two vertex streams / VertexBuffer objects and want to draw using both of them - but only advance the second stream for every nth element of the first - or in...

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OnFormClosing / OnExitting / "Quit without saving?"

@AlienScribble wrote: Any idea how I could make something like a OnFormClosing event work for clicking the X to close in Linux?I can't get a form probably because it's through SDL2's window but I...

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Unable to install Monogame on Mac

@silent_crow wrote: I'm pretty new to using a Mac (I'm used to Windows) and I'm trying to install Monogame 3.7.1 with Visual Studio Nothing seems to work. I installed both of them, and when I look in...

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Catch the Spookromancer - a short puzzle game

@blascymot wrote: I made a small puzzle/ action maze game in MonoGame and published it on itch.io: https://blascymot.itch.io/catch-the-spookromancer It's a tiny little thing, but if you wanted to...

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png image all black

@medi wrote: When I load a png file it shows up all black. when I load the jpg version of it, it shows the way it should. Any clue? I am using Windows 10 and visual studio 2017. Posts: 3 Participants:...

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monogame extended installation

@daniel_cohen wrote: i type Install-Package MonoGame.Extended but i get the unable to find package error i am using visual studio community 2017 thanks alot Posts: 1 Participants: 1 Read full topic

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An actual cross-platform FMOD library.

@gn.fur wrote: Sup foxes. I was kinda surprised that to this day there is no cross-platform FMOD library, so I went ahead and wrote it. Yes, the day has come - you're no longer forced into barely...

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Installing BEPUPhysics

@Paolo_Ferri wrote: New day, new problem. I'm not even sure if this is the right place to ask as it's about BEPUPhysics (and Monogame of course). Still, I'll give it a shot. I'm just trying to install...

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Visual Studio compatibility

@harrison wrote: When setting up monogame, I was only able to set it up properly with VS 2015 and VS2013.Was this user error on my part, or does VS2017 work?Also I would love to see support for...

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Tutorial for MonoGame and Google Pay

@tval wrote: Pretty straight forward, is there a tutorial someone can direct me to for integrating Google pay into MonoGame? The game is cross platform for android, apple, and windows. Also what...

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Help with networking

@Pontus_Persson wrote: Hi, i've been looking for some solutions for creating a scaleable multiplayer game. So far i've been tinkering around with some C# libraries as C# is the language i'm most...

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Anyone have experience implementing texture packer atlas support with trim...

@Oven_Owl wrote: I've been working on implementing texture packer support for our game. We have setup the loaders no problem, and sprites are mostly rendering correctly. But I'm having real trouble...

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DXGI_ERROR_INVALID_CALL/InvalidCall

@Green127_Studio wrote: Hi, Some of my player get a strange error and i don't know why... Exception caught: SharpDX.SharpDXException: HRESULT: [0x887A0001], Module: [SharpDX.DXGI], ApiCode:...

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DesktopGL and .Net core

@Pontus_Persson wrote: Hey, i was wondering if there is any support for .Net core for desktopGL projects and if there is any downside to switch to .Net core? If there's a solution for .Net core i...

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Issues using SpriteBatch and custom Vertex Shader to simulate 2D objects in...

@kgambill wrote: Continuing the discussion from [solved] How to achieve this type of camera: Linking the above topic instead of replying directly because my questions isn't really related to the...

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Networking Lag from host to player but not the other way around

@Hafinator wrote: Hi, it's me again and I'm having another problem but this time its networking. I implemented networking from a tutorial from a German dude that was making an MMORPG with monogame....

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Playing Events in FMOD Soundbanks

@FlyingFlapjacks wrote: Does anyone have any tips or reference material for playing events from FMOD soundbank files? I'm very new to working with audio files (and pretty new to Monogame as well!) and...

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Free MeoMotion Sprite Animator now on Linux

@AlienScribble wrote: For anyone who might be interested - I just updated my animator and tested it on Linux (main target is MonoGame). Seems good so far. It allows you to use a few keyframes and...

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Kinect and Monogame Compatibility

@Aden_Berger wrote: Hi all, I am trying to make a xbox kinect game using visual studio 2017. I have tried many tutorials, but every time I get an error saying that .Net Framework and .Net Core are not...

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