@iyevseyev wrote:
Hey folks!
Are there any solutions for drawing a Polygon from Extended.Shapes filled with a texture? Or maybe using native MonoGame APIs?
Thanks!
Posts: 1
Participants: 1
@iyevseyev wrote:
Hey folks!
Are there any solutions for drawing a Polygon from Extended.Shapes filled with a texture? Or maybe using native MonoGame APIs?
Thanks!
Posts: 1
Participants: 1