@NetherGranite wrote:
I'm attempting to perform a perspective projection of
Vector3
's onto a 2D plane via aMatrix
created withMatrix m = Matrix.CreatePerspectiveFieldOfView((float)Math.PI / 2, 1, 1, 100)
by calling
Vector3 v2 = Vector3.Transform(v1, m)
but
v1.Z
never has any bearing onv2.X
orv2.Y
; it's as though I'm just doing an orthographic projection.Am I doing something wrong?
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