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Help replacing Content Pipeline with Content Folder?

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@Shadowblitz16 wrote:

can someone explain to me how to replace the content pipeline with a content folder?
for example I would just drop file into Content and at compile time monogame would embed them into the executable.

I found these posts but I'm not exactly sure how to combine them and use them.


It would be nice to have some sort of runtime alternative too for moddable content.
however it's not necessary at the moment.

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