@ripwin wrote:
I'm trying to use the Content Pipeline to add a .tmx files. But I get the following error when I build:
Couldn't find a default importer for 'C:/Projects/Content/level1.tmx'!
I looked around but I found nothing to help me.
This is what I have done so far:
- I'm on Visual Studio Community 2017
- I have a .NET Framework 4.7.2 project
- With the following NuGet packages
** MonoGame.Extended v3.7.0
** MonoGame.Extended.Content.Pipeline v3.7.0
** Everything else is up to date- I add MonoGame.Extended.Content.Pipeline reference to MonoGame Pipeline Tool (Content.mgcb)
**/reference:..\..\packages\MonoGame.Extended.Content.Pipeline.3.7.0\lib\netstandard2.0\MonoGame.Extended.Content.Pipeline.dll
And when I build I get an error. I'm going crazy
I also try with .NET Core 2.0 with Visual Studio 2019. But the same ...Does anyone have any ideas?
Thanks in advance.
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