@Mattlekim wrote:
Hi, iv been searching the forums looking for an answer to this and have found some useful information.
However I don't have a Mac to test on, but have a friend who is willing to test. I have never used a Mac or Linux and don't know anything about them.
I have read that I can create a opengl project and that it will be crossplatform, however I'm not sure what steps I need to take.
For example do I need to do anything with the exe file in order to make it comparable with Mac? Or do I need to change something with visual studies? I also read that I need to include mono with it is this still the case?
I'm sorry if I am repeating stuf on her, I couldn't find a resent post about this.
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