@Jmx wrote:
Project Type: DesktopGL - Dotnetcore
Built by one developer in Windows 10Opening project in VS 2019 on OSX with dotnetcore installed is fine.
Fails on build due to "TextureImporter" unexpected error: libfreeimage.dylib not found. Error MSB3073.
I don't see libfreeimage.dylib within the ~/.nuget/packages/monogame.content.builder/3.7.0.4/build/MGCB/build/
Any advice?
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