@Hobbit7 wrote:
I want that a player can download new level files(.txt) from an url and save them on his Android/iOS mobile phone or tablet. After that, the new files should get loaded in the game.
How can I load/read the new text files that where not in the initial app store release of my game? And where should I store the files when I download them? What path should I use to store them so that I can load them afterwards in my game?
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