@Will_Taplin wrote:
Hi Everyone! I'm using Monogame 3.5 for a game jam this weekend and I was wondering what the easiest way to distribute it would be. I used the Monogame Cross Platform Desktop Project template.
In the past, I've used the Monogame Windows Project template and had to create an installer with ClickOnce to ensure that DirectX was installed on the user's machine. As I understand it, Cross Platform Desktop uses OpenGL so I was hoping to be able to just zip up the Release folder and be done with it. Would this work? I would hate to get to zero hour of the game jam only to find out my release is missing one or more dependencies! Thanks!
Bonus Question: Am I right in my understanding that a single Cross Platform Desktop Project complied under Windows will run on Windows,Mac, and Linux without having to compile them on each platform?
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