@Mattlekim wrote:
Hi I have the follow code.
[StructLayout(LayoutKind.Explicit)] public struct BlockInt { [FieldOffset(0)] public uint Block; //Contains the Entire Block Data [FieldOffset(0)] public byte Type; //the Block type. Ie Resource, Building Matrerial, Plant, Gas, Fluid [FieldOffset(1)] public byte SubType; //The sub type. Ie if the type is Resource the sub type could be Iron, Coal, etc [FieldOffset(0)] public ushort BlockId; //The block Id. A combanation of both the Type, and Subtype [FieldOffset(2)] public byte Orientation; //the orientation of the block [FieldOffset(3)] public byte Data; //the data that the block can contain }
I have 2 questions.
First can I use [StructLayout(LayoutKind.Explicit)] on all platforms or do some platforms not have access to the InteropServices namespace?And seconds whats the overhead in memory of having this vers just a single uint?
Thx
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