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hi for all, general questions

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@diyo-games wrote:

Hello everyone, I am a game developer in HTML5, I need to climb my development towards a more appropriate technology (I know, it is heresy to you that HTML5 :smile: ), however I appreciate if you can help me with some questions before you start learning monogame.

1- visual studio why you have to choose the type of project? It is supposed to be cross-platform, so that the project appears to create those options? (monogame openGL, monogame Windows)

1.1- for example if I choose monogame windows, Can i then compile for android?

2- in the web environment created a "canvas" object, according to the resolution of the device object to this canvas give two HD sizes: 1600X900 or SD 800x450 pixels, this I do for optimization issues; with monogame can do that?

2.1-course resources for sprites will also in two sizes; Can i load one or other resource depending on the size of the screen?

Mi games on google play :slightly_smiling:

https://goo.gl/bzS3zU

my last project :slightly_smiling:

https://goo.gl/rRdhUZ

without frameworks, but here it is because I need monogame, particles, many IA, and a lot of physical operations and GCO (global operations composite)

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Participants: 4

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