@diyo-games wrote:
Hello everyone, I am a game developer in HTML5, I need to climb my development towards a more appropriate technology (I know, it is heresy to you that HTML5
), however I appreciate if you can help me with some questions before you start learning monogame.
1- visual studio why you have to choose the type of project? It is supposed to be cross-platform, so that the project appears to create those options? (monogame openGL, monogame Windows)
1.1- for example if I choose monogame windows, Can i then compile for android?
2- in the web environment created a "canvas" object, according to the resolution of the device object to this canvas give two HD sizes: 1600X900 or SD 800x450 pixels, this I do for optimization issues; with monogame can do that?
2.1-course resources for sprites will also in two sizes; Can i load one or other resource depending on the size of the screen?
Mi games on google play
my last project
without frameworks, but here it is because I need monogame, particles, many IA, and a lot of physical operations and GCO (global operations composite)
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