@KuzDeveloper wrote:
Hi!
Is there an easy way to load raw .ogg and/or .m4a files directly into a soundeffect, or do I need to create my own reader and load them as stream?
The xnb output file's size is ridicuously big, so just like in the case of raw .png I do not want to use the content pipeline here.
PC-only, so maybe .m4a is not an option as this is an iOS audio file, but who knows.
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