@Gold_Griffin wrote:
Hello everyone! I'm having troubles creating BoundingBox: i'm creating a Monogame project on Visual Studio 2015 and i have to design some BoundingBox knowing all the vertexes. I'm trying to use CreateFromPoint method giving all the 8 points, but it creates a cube with the max and min values for all 3 coordinate, while i have to create parallelepiped with vertexes i give. How can i reach my goal? Thank you all!
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