@Prank_Drebin wrote:
These are probably a dumb questions, but I haven't found very much new info about them.
I'm a bit confused about the new Pipeline Extension Project template included in Monogame 3.5. Most tutorials are pre-3.5, and mention the Monogame.Framework.Content.Pipeline.Portable NuGet package. Do I still need this? My importer seems to be working, as I was able to add the dll reference and get the project files to build, which makes me think I don't need it.
Here's my second question. The new project template comes with an Importer class and a Processor class. I'm assuming I have to create from scratch the Reader and Writer classes, is this correct? Is there any reason why there aren't any templates for those?
Thanks for your patience,
Philippe
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