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Still missing shader compilation on Mac?

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@marlfox wrote:

I found a post from Mar '15 saying that shader compilation on Macs has not yet been implemented. Looks like this is still the case from the NotImplementedException errors I'm seeing when trying to compile with shaders. Is there any workaround for this? Not being able to use shaders when developing on OSX is going to be pretty crippling.

Thanks!

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