@endangermice wrote:
Hi Guys,
I'm assuming there's no MOD music playback support in MonoGame? I've just discovered the SharpMod C# player which appears to use NAudio for the sound (so should be compatible). I think it would be relatively easy to port this into the MonoGame framework (I need MOD support for my game). Before I do it, I was just checking that there is no solution for this already?
Should it go well, I'd be more than happy to release the changes for everyone.
Many thanks,
Damien.
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