"Flip card" animation
@YTN wrote: I am extremely new to both Monogame and C#, so please excuse me if my question sounds stupid or the answer is apparent. I am primarily a Java developer and am looking to convert a simple...
View ArticleIs it possible to make zoom on a RenderTarget?
@Tchangla wrote: After solving my problems with the resolution, I have a fast question. There is a easy way to zoom in the game? Now I use RenderTargets for scaling the screen to diferent resolutions...
View ArticleConvert XNA to Mono?
@Joe_Martiniello wrote: Hello. Is possible convert XNA project to MonoGame?not are necessary XNB compiled file. i just read binary file and make a texture at runtime. Posts: 3 Participants: 3 Read...
View ArticleSetting up connection on VS MonoGame to iPhone Emulator on OSX?
@lagur wrote: I had a chance to use a MacBook. I was wondering and hoping maybe I could setup that can connect my Visual Studio game app to OSX to run in iPhone emulator? I wonder if there's if these...
View ArticleLooking for Tiled (Tile Map Editor .tmx) reading tutorial
@Tanakhon_Kaewkunha wrote: I am looking for tutorial that using Monogame read .tmx file.Thank . Posts: 3 Participants: 2 Read full topic
View ArticleWindows Phone 8 wrong backbuffer size
@Bartek_Piura wrote: I create project from Windows Phone 8.0 template. When i deploy my app(that should shows only blue screen), backbuffer size is wrong (is to small). When i changed Grid to...
View ArticleAny tutorial that show how to use Monogame.Extended step by step?
@Tanakhon_Kaewkunha wrote: I am a newbie . I heard that Monogame.Extended can ream TileMap from .tmx.I am already install Monogame.Extended and make reference to my project. But i really have no idea...
View ArticleNeed help converting this shader from unity
@kevinstowepcs wrote: Hey guys, I have some shaders I would love to use in monogame that I have from unity, but I'm really struggling to understand how to do this. In unity shaders are much simpler...
View ArticleStore Certification issues regarding SharpDX.MediaFoundation
@greyp wrote: I was submitting an update of my game to the store, and it kept failing the certification because of an error: Error Found: The supported APIs test detected the following errors: API...
View ArticleMonogame.Extended error . An unhandled exception of type !
@Tanakhon_Kaewkunha wrote: I'm new with Monogame.Extended I am trying to Load map .tmx file. But i got this error. Content.PNG1171x885 67.8 KB Here is my content error.PNG1882x1088 242 KB And please...
View ArticleVisual Studio Team Recommends Monogame
@Avan_Madisen wrote: Back in March 2013 someone named Charles Jackson shared an idea on the Visual Studio User Voice service asking for XNA to be continued into version 5. I completely forgot I'd...
View ArticleMeasureString can't get correct height ?
@repstyle_ wrote: Hi there, anyone know why depending on the size of the font used i can't get the correct height using MeasureString ? If i use a font Arial, bold, useKerning true and size 16,...
View ArticleHow to fetch parameter values from created object?
@Kasper_Kasper wrote: Im currently playing around with an app where i need to read all parameter values(which already are only strings) from a created object, into a single string. How would one go...
View ArticleAlpha Mask Effect
@bambucha wrote: Hey guys! I am trying to do a simple black/white alpha mask on a spritebatch. I have a spritebatch only for particles, and I want to limit them to a square on the screen. Simplest way...
View ArticleCustom Importer / Reader / Writer not working
@Yothri wrote: Hello, i know this has been discussed several times now on the internet, and I also found most of them and i tried everything but I was still not able to fix that. And it´s really...
View ArticleLidgren Network
@Harag wrote: Hi all MG: 3.5 I've recently been looking at the Lidgren Network library and all the examples I've seen has a "client / server" setup where the server is a separate "console"...
View ArticleStringbuilder printing "System.Collections.Generic.List" instead of the...
@Kasper_Kasper wrote: Hello!^^ Im currently trying to take all parametres from an object(they are all strings) and pass onto a single string. To do this i create 3 lists, the first is where all my...
View ArticleProject Monogame Windows to Android ?
@Beian77 wrote: Hello, i have a project on monogame (Windows) and i want know : It is possible to clone the project on android ( in small time ) ? Maybe with Xamarin ? I present my project at 2pm...
View ArticleCamera Scrolling strange bumps
@TommyVercettii wrote: Hello, i have a problem with camera scrolling...Sometimes not always there some kind of bumps/jumps happening.Very tiny and sometimes more often sometimes less often.Difficult...
View ArticleHow can I do color cycling / palette cycling in MonoGame?
@AltMoola wrote: I am attempting to do color cycling in a shader. Basically, I have an indexed texture (Texture) that has 14 unique grayscale colors and is 16x16. It looks like this: These are the 14...
View Article