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Run() causes: No Suitable Graphics Device Exception - Failed to create graphics device (3.6.0.1625) [RESOLVED]

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@SamEleven wrote:

Hi Guys,

I just updated to the current MonoGame Version (3.6.0.1625) and now my game's causing an exception on starting.
using (MyGame game = new MyGame())
game.Run();

Ein Ausnahmefehler des Typs "Microsoft.Xna.Framework.Graphics.NoSuitableGraphicsDeviceException" ist in MonoGame.Framework.dll aufgetreten.

Zusätzliche Informationen: Failed to create graphics device!

Unfortunately I can't tell, which version I used before, but it was an Dev 3.6.0.x, I installed it in October or November last year.

In Game Constructor I do the following stuff on my GraphicsDeviceManager:
graphics = new GraphicsDeviceManager(this);
graphics.HardwareModeSwitch = false;
graphics.PreferMultiSampling = GameSettings.Graphics.MSAA;

Thanks for helping!

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