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Xbox One -- "Back" vs "B" button... Possible bug?

@Adman wrote:

I haven't debugged this yet, but I've recently ported my game and was testing it out on the Xbox One.

When I push the "B" button, two blocks of code are activated:

        if (input.IsNewButtonPress(Buttons.B, null, out playerIndex))
        {...
        }

and

        if (input.IsNewButtonPress(Buttons.Back, ControllingPlayer, out playerIndex))
        {...
        }

Is this expected behavior?

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