@juju wrote:
I'm working on a little project using that hybrid Windows Phone 8/Windows 8 Store template. At one point, I have the game show the cursor onscreen, so I can play it on the PC, but if I try to deploy to the phone, VS yells at me, giving out a generic "NotImplementedException". How can I tell it to ignore this line on the phone?
I believe this might not exactly be a Mono related issue, but I'm having a hard time finding out.
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