@MuntyScruntFundle wrote:
I've just managed to get a new laptop setup with Monogame and it's loading previous projects without errors, WooTheHoo!!
However, when I run an existing project I get errors from the LoadContent routine, "content file was not found, blah blah."
I have copied the exact directory structure from the desktop to the new laptop, all files and folders are identical. The old folder structure is Game/bin/Windows/Debug/Content. But, that's obviously not what the code on the laptop is looking for.
How can I find out where this install is looking?
Many thanks.
Tull.
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