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[Solved] Does the HiDef profile work correctly in MonoGame 3.6?

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@mgulde wrote:

Hi there!

I just installed the new MonoGame 3.6 over the older MonoGame 3.5. My application for computing view factors (thermal control software) compiles and launches alright, however, I cannot use the OcclusionQuery command:

System.NotSupportedException: "The Reach profile does not support occlusion queries."

Checking back with my Content.mgcb file, the profile is HiDef (/profile:HiDef). Nevertheless, when querying GraphicsDevice.GraphicsProfile, it returns Reach. Previously, the application was running fine. Do you have any suggestions?

Thanks for your help
- Max

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