@Mikele_Di_Lando wrote:
I used Skinning Sample enter link description here for import fbx model with animation in my project. For a long time, I had problems with imports, and finally I was able to solve them and start the project to build. But I was not waiting for a surprise in the form of such a new mistake:
An error occurred while preparing to draw. This is probably because the current vertex declaration does not include all the elements required by the current vertex shader. The current vertex declaration includes these elements: SV_Position0, BLENDINDICES0, BLENDWEIGHT0, TEXCOORD0.
And it appears in this part of the code
What's wrong?
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