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MonoGame Cross-Platform Conditional Compilation Symbol for Universal Windows Platform

@NickChai wrote:

Hi everyone, I'm trying to find the correct Cross-Platform conditional compilation symbol for UWP applications.

I found an old stack exchange thread on the subject but it didn't list the UWP directive. I'm just trying to run this:

#if WINDOWSUNIVERSAL
    using Windows.Storage;
#endif

Basically if it's a windows UWP app then run the "using Windows.Storage" otherwise don't run it.

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