@Mattlekim wrote:
Hi every one I have an issue with my save files been awful to look at and bigger than they need to be.
Here is a sample of one of my save file.
<?xml version="1.0" encoding="utf-8"?><modal xmlns:i="http://www.w3.org/2001/XMLSchema-instance"><Animations xmlns:d2p1="http://schemas.microsoft.com/2003/10/Serialization/Arrays"><d2p1:KeyValueOfAnimationTypeAnimationDND_SLh8a><d2p1:Key>Walk</d2p1:Key><d2p1:Value xmlns:d4p1="http://schemas.datacontract.org/2004/07/BlockEmpire.Engine.Modals.Editor.Animation"><d4p1:_isLooped>true</d4p1:_isLooped><d4p1:_keyFrames><d4p1:KeyFrame><d4p1:_objectFrame><d4p1:ObjectFrame><d4p1:Id>0</d4p1:Id><d4p1:Position xmlns:d9p1="http://schemas.datacontract.org/2004/07/Microsoft.Xna.Framework"><d9p1:X>-0.0233333763</d9p1:X><d9p1:Y>1.42666948</d9p1:Y><d9p1:Z>0</d9p1:Z></d4p1:Position><d4p1:Rotation xmlns:d9p1="http://schemas.datacontract.org/2004/07/BlockEmpire.Engine"><d9p1:Pitch>0</d9p1:Pitch><d9p1:Roll>0</d9p1:Roll><d9p1:Yaw>0</d9p1:Yaw></d4p1:Rotation></d4p1:ObjectFrame><d4p1:ObjectFrame><d4p1:Id>1</d4p1:Id><d4p1:Position xmlns:d9p1="http://schemas.datacontract.org/2004/07/Microsoft.Xna.Framework"><d9p1:X>-0.0166666824</d9p1:X><d9p1:Y>0.8400011</d9p1:Y><d9p1:Z>0</d9p1:Z></d4p1:Position>
So my question is this, is there any way to remove the awfully long description names?
Iv tried doing this
[DataContract (Name = "modalpart", Namespace = "")] public struct ModalPart { [DataMember (Name = "pos")] public Vector3 Pos; //the pos of the part relative to the parent modal [DataMember (Name = "rotation")] public Rotation3 Rotation; //the rotation of the modal [DataMember (Name = "origin")] public Vector3 Origin; //the point that the modal rotates around
but it still hasten solved the problem.
Any help would be appreciated.
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