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No suitable GraphicsDevice exception thrown when running game on older computers

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@iProgramInCpp wrote:

I'm using MonoGame 3.7 AFAIK. Will update if that turns out to be wrong.

This error occurs if I'm running it on older computers (So far it's occured with systems with OSes older than Windows 10).

Here's the stack-trace.

Growalone is the name of my game and people are experiencing problems. When the game was made using XNA, it wasn't an issue. But this all started when I ported the game over to MG in VS2017.

On my dev PC, it works fine, but on this one it does not.

If anyone can help, thanks!

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