@Gold_Griffin wrote:
Hello, i have to create a Monogame's Project on Visual Studio, so i have to program a game with C# using contents got from 3DS max. I find quite hard to program with C# a car which move on a given path correctly, while is easy using constrints on 3DS max, so my question is: is it possible import in monogame constraints and controllers from 3DS max? Thank you all.
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