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Deferred Rendering Project WT EngineMG

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@Kwyrky wrote:

Some time ago I started to port an XNA 4.0 project to MonoGame. The project is just a Framework, where I can try out some stuff in a deferred rendering context. The port so far went successful, only couldn't get the MD5 model animation working.
At the moment I try to improve some parts of the code and now and then I try to implement new things.
Since it is now a MonoGame Project, I thought I show some screenshots from time to time, which I will post to this thread :slight_smile:

So here you see a simple model which is lit by a point light:

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