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Custom BlendState: How do Color- and AlphaBlend mix?

@The_Dude wrote: So, I am playing around with Custom BlendStates. Color Blending makes sense to me, but Alpha Blending confuses me. I don't understand how Color- and AlphaBlend work together in a...

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MonoGame Shader Series - Motion Blur

@rtroe wrote: Hi All, I've started a weekly shader series for implementing different post processor effects and model shaders in MonoGame. The 2nd entry is Camera Motion Blur. virtexedgedesign.com...

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BackgroundWorker :: GetData() Exception (Operation not called on UI thread.)

@Alias wrote: Hi, I'm trying to use BackgroundWorker to preproses my 2D png grapichs. I do this for runtime atlassing based upon GL.MAX_TEXTURE_SIZE and making Pixel coliders. This works on Windows...

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Which method do you use for storing game data in external files?

@DefiniteGoose wrote: Hello everyone, I am working on a game that has a large variety of items, and all of these have different stats, such as sell price, etc. My question is, how would I create a...

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How can I use Admob in a MonoGame iOS project?

@Fox9 wrote: How can I add the Google Mobile Ads SDK to my MonoGame iOS project? I created a new iOS solution in Xamarin but I don't know how to add the SDK to my project. Google AdsI found this...

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Anchor/Pivot points

@dryhfth wrote: Hello!I' m writing a small game demo, using Monogame.Extended libraries.I wonder, if pivot data is exported from jsonMap, I was looking for export entries in source code, but couldn't...

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MONOGAME ANDROID HYPER-V emulators not loading images

@Paul_Crawley wrote: Ok, I've tried everything, install, uninstall, wipe drive try again, nothing solves this: Hyper-V running.Android Emulators from Microsoft running.Visual Studio 2017...

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state of sRGB?

@KakCAT wrote: Hi, I'd like to test my game renderer with a linear color space and I'd like to query about the state of sRGB in MonoGame. Supposedly MonoGame already supports sRGB surfaces (...

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How to share data between threads/cores in a compute shader.

@Optmisitic_Peach wrote: Hi there, I'm trying to implement a compute shader that acts as a sorting algorithm. I need to get lots of data passed between the cores/threads (I.E. no matter what instance...

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AdMob rewarded video ads in MonoGame?

@Fox9 wrote: How can I add rewarded video ads to a game(iOS and Android)?I need a step by step tutorial for beginners. Posts: 1 Participants: 1 Read full topic

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Basic Volumetric Lighting (light shafts, god rays)

@Stephanowicz wrote: Hi there! Well after having a real hard time finding a SIMPLE example for casting light shafts I finally managed to port the Volumetric Lighting Tutorial by Nicolas Menzel to...

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PMBS 1.0 Released

@Kimimaru wrote: Hello everyone, I've been working on PMBS, an open-source Paper Mario battle system, on and off for a couple of years now and just released a 1.0 version! Features:* Battle Menus*...

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Texture2D Maximum? (MAX_TEXTURE_SIZE)

@Alias wrote: Hi, I've created an runtime texture atlas for atlassing tilemaps and animations on runtime. Also I use this for texture sharing. (I push multiple tilesets and animations on one texture!)...

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I really don't understand why does MonoGame not show - if I export fbx since...

@Jens_Eckervogt wrote: Hello everyone, I have tried to understand but why does it happen? box doesn't see in MonoGame. I am sorry because I still learn more more..... using Microsoft.Xna.Framework;...

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MonoGame.Extended Tiled Importing and Rendering Issues

@CoryKroll wrote: I'm in the process of building a UWP game that utilizes MonoGame and MonoGame.Extended.This game relies heavily on the tile engine.I've been running into a bunch of things around the...

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Shader Series - Screen Space Reflections

@rtroe wrote: Hi all, I've written up another Shader Tutorial on Screen Space Reflections over at @VirtexEdgeDesign main site. It overviews the meat and potatoes of the shader along with a healthy...

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How does MonoGame work with multiple windows like Blender, 3D Max Studio or...

@Jens_Eckervogt wrote: Hello everyone, I have tried to make multiple windows like any program Blender with Preference Window and Unreal Editor has many child windows like Mesh Editor etc... like any...

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Point data type seems broken?

@SneakyTactician wrote: While debugging through a Monogame program I was noticing some weird behaviors in my code. Whenever I hovered over a XNA Point, I would get the following error instead of...

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How to change the Monogame default IOS splash screen to my own?

@Philippe_Guyard wrote: I know this seems like an obvious question, but I didn't manage to find any adequate answers for it in the net. My problem: When the game is run on my iPhone 7, there are black...

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I can't use IME for Chinese input

@ClEngine wrote: I want to solve the Chinese input problem for monogame. Declare the following function [DllImport("user32.dll",CharSet = CharSet.Unicode)] static extern IntPtr CallWindowProc(IntPtr...

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