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SSAO help

@egodamonra wrote: Hi everyone, I've been working on getting SSAO in to my game, but I have been stuck on a problem.I'm sure its going to be something dumb, but any assistance would be great, as i've...

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Drag and Drop a single Sprite

@Carlos_Ferreira wrote: Hello everyone, im new in monogame.Im trying to drag and drop a single sprite with the mouse(the mouse is not a sprite, is the mouse of the desktop).Im trying to do something...

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Arbitrary mesh-batching w/ automatic instancing

@AcidFaucent wrote: Don't see a lot of 3d here, here's a chunk that may help somebody else out down the road: Here's a simple MeshBatcher that roughly follows order your graphics draw calls around....

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How to handle multiple elements in xml?

@FreedeX_Official wrote: Hi, my question is how I can create a class that can handle multiple elements in xml.This is an example of xml code:<?xml version="1.0"...

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XNA on Visual Studio 2017

@IceIYIaN wrote: I still use XNA on VS 2010, myself. But here's XNA for VS 2017, none the less! http://flatredball.com/visual-studio-2017-xna-setup/ Be sure to glance at the official XNA...

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Json Deserialize on Android doesn't work for me

@Thomas1 wrote: Hi, I try to make an tiny android project & try to deserialize a Json file, but each time I have this exception : "Unhandled Exception:System.IO.DirectoryNotFoundException: Could...

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Skinned Model is not visible

@TheNightglow wrote: I m currently trying to add animation to my monogame project. Therefor I followed the instructions in...

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Debug Renderer w/ variable depth pass/fail/always

@AcidFaucent wrote: Although I'm sure a lot of people just grab the basic line-drawing debug renderer from XNA to use, here's one for dealing with a lot more. It's drop in, draws both triangles and...

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"publish" doesn't work

@FrankBuss wrote: I wrote this game:https://github.com/FrankBuss/bloxorz/tree/master/MonoGame/BloxorzThe game runs, but when I click on "Build->Publish Bloxorz" in Visual Studio 2017, it creates a...

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'SharpDX.SharpDXException' when loading a big image

@Niklas_Hornblad wrote: Hey guys, I am fairly new to working with Monogame, XNA and coding in genera but feel quite at home with it and I am working on a relativly big project. However I have stumbled...

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When taking a screenshot on Android, action bar appears and won't go away

@pythonix wrote: Title pretty much describes the issue here, any help is appeciated. I have no other problems with the action bar besides this issue. Please see my activity class below (I assume...

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Get File Access to save game state

@vikingfabian wrote: When I try to create a file, the task never completes: var task = Task.Factory.StartNew(async () => { Windows.Storage.StorageFolder storageFolder =...

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I can't get monogame to install on Visual Studio 2017

@BisectedBrioche wrote: It's been a while since I've used it, and since then I've switched to a Windows 10 PC. I just installed VS 2017 community version and made sure I also installed all the right...

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AnimatedSprite Combo System

@Dante3085 wrote: Hi everyone, CONCEPT I'd like to build a Combo System for AnimatedSprite class, so that for example timed button presses in succession lead to a string of Animations (Like in Devil...

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How to ignore some content files for debug builds

@SeriousMartin wrote: In our game we are using LocalizedFontProcessor to extract the needed characters from our translation to simplified chinese. This takes quite some time (5-10 minutes - 10000+...

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Cannot login with Firefox

@live627 wrote: Thee popup stays blank. I saw no JavaScript errors. I'm using MS Edge right now... SOS. Posts: 1 Participants: 1 Read full topic

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New MonoGame Showcase

@Tom wrote: Hi all! We've setup a new Showcase page on the website we will be linking to the home page soon. Go check it out... http://www.monogame.net/showcase/ If you have shipped a game using...

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Can't build successfully in Pipeline tool.

@mikeatuconn wrote: I've been trying to get into Monogame for a while now, but I have never been able to get the pipeline tool to work for any content. I can open it, and add files without problem,...

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Laptop touchpad tap

@lotziko wrote: I found out that a double tap on touchpad is being recognized as a single one using Mouse.GetState() in Update() method. I tried to check it in the separated thread in while(true)...

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NullReferenceException when trying to load SpriteFont in editor

@jocamar wrote: Okay so I'm struggling with a problem and don't quite know what more to do. I've been building a game framework/engine that I can use for myself and it consists of the game engine...

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