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Switch platforms between DirectX and OpenGL (Win10 Universal and Cross Platform)

@vikingfabian wrote: Can you convert the project from OpenGL to DirectX and back again? Need it to port to both xbox and linux. As an example, in XNA I could right-click my project and select "create...

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Party Jousting

@vikingfabian wrote: PJ facebook banner.jpg851x315 190 KB One-button party games for 2-16 players. I currently have five modes, they can all be played with just one button - so eight players can play...

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Thread management

@StainlessTobii wrote: Hi all, I am in the middle of writing a new renderer on top of Monogame. So far I have world, asset management, and rendering all threaded up so I need to be able to check...

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MonoGame.SplineFlower - Create wonderful smooth Bézier Splines!

@sqrMin1 wrote: Logo_Banner_800.png800x200 Welcome to MonoGame.SplineFlower! https://github.com/sqrMin1/MonoGame.SplineFlower Create wonderful smooth Bézier Splines with Trigger Events for your...

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Google Sign-In in monogame

@mpeg88 wrote: Hi. Does anyone know how to implement the Google Services (games) sign in procedure pattern? I have googled it for days and found no solid code. I have only scrape of the code below:...

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Tile tearing in Android

@tval wrote: I am using Monogame.Extended to display my tiles. When building in Android, my tiles are not seamless (see image), but in Windows they are seamless. I believe this has to do with scaling...

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Setting cursor to center for mouse->camera movement issues

@Mateo_Loooong wrote: I've looked up solutions on here for this issue, but they seem to only be bandaids rather than fixes. I control the camera with the mouse by centering the mouse position...

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Pixel-perfect image display

@ed022 wrote: To whom it may assist: I spent a good while repeatedly pondering and revising a way to place an image on the screen with pixel-perfect precision, and, after finally succeeding, I thought...

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How can I compile my game to vpk for hacked PSvita?

@CakeEaterGames wrote: I have some personal private projects that I would like to deploy to vitaI don't want to publish anything (atm) I just want to mess around and see what I can do with vita There...

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MonoGame inside your web browser

@cra0zy wrote: We have some exciting news to share with you all, recently I have managed to get MonoGame running inside the web browser. The web version of MonoGame requires WebGL 2 and has support...

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Problem porting from WP to Android - rendertargets on emulator/phone

@elzabbul wrote: Hello, I have a weird problem when porting the game from WP to Android. The water shader works correctly on Android emulator, but wrong on a real Android phone. Example: Correct on...

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Tons of issues, but getting it on the roll appears to be impossible

@Tricky1975 wrote: I really feel embarrassed that after after my more than 30 years of programming experience with several languages it has come to this, but perhaps i need to ask around. Let's say...

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Custom color class not being converted correctly.

@Shadowblitz16 wrote: can someone tell me why my color class is not being converted correctly to system.drawing.color and back?I made the class so it would be easier to convert back and forth but it...

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Fabians road to Xbox ONE release

@vikingfabian wrote: Met many issues along the road to make my game run on Xbox. So I thought I could start documenting it. License-Applied to the ID@XBOX program (easy to google).-I emailed them...

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building ios/osx problems / Xamrin.IOS missing

@HS_Dave wrote: edit to update with current issues and be more concise, see reply <3 Posts: 2 Participants: 1 Read full topic

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Mouse.GetState() doesn't return expected position

@Omnifox wrote: I've had this problem for a couple of weeks now, I hope someone can help.I'm making an FPS type game, so I need to get the mouse delta for camera rotation.I've tried many different...

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iOS OpenAL

@HS_Dave wrote: Monogame for mac, latest dev build from build server. Right click solution in visual studio for mac, add new project, monogame for iOS project. Debug build, target iPhone 5s iOS 11.4...

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Review my Code/ProjectDesign

@Dante3085 wrote: Hey guys, hope everyone's having a great time developing! I have been tinkering with MonoGame for a few months now (At most 3 Months) and am working on a JRPG game. I am currently...

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How to Save and Restaure ?

@Jean_Louis_Kuhm wrote: Hello I have a project and I'd like to use a configuration file, save it when I quit the game and restaure when I start a new game. in the configuration file, I get the...

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Infinite tile generation

@Jelle wrote: I've recently made a simple infinite tile generator for a running project.I think that it works decent, but it has room for improvement. I'm curious as to what improvements I can make to...

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