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Debugging Custom Content Writer/Reader

@Kagraxx wrote: Hello, I created a custom content importer and am having trouble debugging the ContentTypeReader and ContentTypeWriter for the importer. I'm assuming i have to to build the pipeline...

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Distributing content/assets separately

@Mihies wrote: I wonder how does one distribute content/assets separately. So the application isn't too bloated and content is downloaded when app starts. One of the reasons is the application max....

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Can't Seem to Run the Default Template

@ItsHeX wrote: Hello Everyone, I am new to Monogame and decided to install it with Visual Studio Community 2017. I have downloaded and installed Monogame along with its VS2017 template(shown on...

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Effects - apply rotation on vector without scale and translation (in HLSL)?

@GeonBit wrote: Might be a silly question but couldn't find an answer...Given a matrix and a vector, whats the proper way to apply rotation only on the vector? ie no scale and translation. Thanks!...

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MonoGame Pipeline Tool 3.7 - can't delete and move files

@gotji wrote: New MonoGame Pipeline Tool included in version 3.7 doesn’t allow to:- Delete files in Project section- Drag and drop files in Project section Is this intended or maybe a bug? Tool...

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Content Pipeline Error: Item with the same key already added

@ManBeardGames wrote: I have a content pipeline extension that I've been working on. It takes information exported from Aseprite so I can do animations a bit easier. It was working, but I did the...

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Monogame 3.7 Content loading error

@Patrick_ARMAND wrote: Hi all I have downloaded and installed the 3.7 and with my projects have the same kind of problem related here. [SOLVED] ContentLoadException in version 3.7.0.1232 What causes...

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how light baking work in realtime rendering?

@11110 wrote: how light baking work in realtime rendering? is there any resource that i can reference for light bake technique? eg. how to turn bake light into a texture Posts: 3 Participants: 2 Read...

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[Praise] This is such a nice little qol change i had to comment.

@willmotil wrote: The rectangle overload this will save countless extra keystrokes. spriteBatch.Draw(gridTexture, new Rectangle(Point.Zero, GraphicsDevice.PresentationParameters.Bounds.Size),...

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Monogame VS2017 Templates Greyed Out

@ZapperFire wrote: I’m using Monogame for an online C# and C++ class, and I’m using Visual Studio 2017 on Windows 7. However, in the Monogame Installer, the VS templates can’t be selected. I’ve...

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Android build crushes with NoAudioHardwareException

@TheMaxPirat wrote: Hi, recently I upgraded to 3.7.0.1708 version of Monogame and now then I'm trying to run anything on my android phones (Xiaomi Note 4x and Xiaomi Rednote 5) I get...

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Receive character typed instead of key pressed?

@Bertram_Madsen wrote: Hi, i was wondering if it was possible to receive the character that was typed instead of only the key that was pressed. image.png1600x657 1.11 MB For example when you press the...

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(Effects) Parallax mapping and World transformation

@GeonBit wrote: Hi all,Question about parallax mapping again I wrote a basic parallax effect that works good from all angles, but when I rotate the surface itself (ie change its world transform) - the...

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VideoPlayer might be dangerous to use

@CakeEaterGames wrote: I was trying to play a 1.5 minute Cutscene for my game but then somewhere in the middle of the video my system crashed with some scary glitchy sounds. I couldn't close the game,...

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How to save the state of the world?

@Myth wrote: Hi. How can I do to save the state of the world? It is a modifiable world and quite large. I have tried serializing it, and it works, but the serialization is very slow because there are...

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MGPT doesn't build and has occasional sometimes

@Hafinator wrote: It seems I have stumbled upon a problem when using content pipeline. I have just freshly formatted my PC (am running WIN 10, build 1709) and the latest version of VS 2017. After...

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Testing with MonoGame on Linux: threading error

@spaaaaam wrote: Hello, I am currently trying to add some visual tests to my game. I've managed to write working tests when running independently, but I get an exception when I run all the tests...

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Getting exceptions when running pipeline tool from the develop branch

@Hafinator wrote: Hi again, The error shows itself when you try to open a MGCB file. Reproduction: open MonoGame.Framework.Windows.sln -> startup project: Pipeline.Windows -> start -> open a...

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Content Importer Referenses needs to be added in specific order.

@nohbdy1 wrote: So im building my game and i have written an importer for ProjectMercury and another importer for my level editor. If my levelEditorImporter is above my ProjectMercury Importer it will...

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share other method play video in monogame

@Yang wrote: Because monogame video resolution only 720p, I go to google search many solve method, Finally, I finded other method play video in monogame, but i hope monogame video can support 1080p...

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