Quantcast
Channel: Community | MonoGame - Latest topics
Browsing all 6821 articles
Browse latest View live
↧

Adding 3D Textures to Pipeline (Works, but Strange)

@autemox1 wrote: This isn't so much a complaint but a 'am I even doing this right?' discussion of adding 3D models (with textures) to my project. Maybe it will help someone (such as myself in the...

View Article


SharpDXException (HRESULT: 0x80070057) when drawing mesh

@andrej wrote: Hi everyone. I've got simple Phong shader texturing model with noise. When I try to apply this shader to model, program crashes with exception: System.InvalidOperationException: "An...

View Article


Image may be NSFW.
Clik here to view.

Handling tile map coordinates in addition to world, camera, and screen...

@MonoShane wrote: I'm a little unsure as how to "best" handle tile coordinates when trying to implement a tiled map game. Currently, I have the following 3 spaces set up:- Screen space (game window)-...

View Article

SaveAsJpeg not Writing to the File

@Suicidal_Robot wrote: I am creating a level editor for my game that exports an image file, with each pixel representing a specific tile. I am creating this map as a Texture2D using the SetData...

View Article

Image may be NSFW.
Clik here to view.

Battling 3D Particle System

@LordAuric wrote: Hey gang... New MonoGame dev here. I've managed to migrate my game over to MonoGame in no time. The only holdover is cleaning up the Particle System. I've read over several solutions...

View Article


Image may be NSFW.
Clik here to view.

Maps Editor with auto-tileing

@Peon501 wrote: Look what I just made on monogame dc2639beb1c41898eb661933e288d1e55d46f169.gif1918x1037 Posts: 4 Participants: 2 Read full topic

View Article

Image may be NSFW.
Clik here to view.

Problem with drawing part of Texture2D [HealthBar]

@Yorb_Yorbi wrote: Hello, I was trying to implement a HeathBar. I need two heathbars for two characters, and for 1st bar when I cut the health texture from Right to Left everything is working fine....

View Article

AccessViolationException

@Cody_Stough wrote: Hello, I've just recently started using MonoGame on my laptop and have had a greeat time with it. I decided to install it onto my Visual Studio on my desktop, but have been...

View Article


Matrix Forward's Y is inverted when the angle is >= 180 degrees

@Kimimaru wrote: I'm a novice in low-level 3D and am working on a simple project to create a scene view camera similar to game engines like Godot, Unity, etc. I have all the angling correct and it...

View Article


GamePad index becomes incorrect after disconnecting another GamePad whose...

@Rafael_Zacharias wrote: Hi everyone! I'm new to this forum. My name is Rafael and I've been using MonoGame for the last 6 months.I've recently decided to create a 2D engine and I'm on the...

View Article

VS and game freeze when hitting breakpoint

@Zcion wrote: I am running VS 2017 on Win10 with Monogame 3.7. I can use break points fine almost anywhere in my game except in a particular piece of code where if I am using a breakpoint both VS and...

View Article

How can I view this SDL2.dll source?

@LCEngine wrote: I want to change some of the code in sdl2.dll. But I don't know where this source code is. Does anyone know where the monogame dependency library sdl source is? The official...

View Article

Loading IntermediateSerializer XML Via Content Pipeline?

@tsukito wrote: Hello everyone, I came across the IntermediateSerializer, it looked perfect for my map-loading purposes, and so I used it to serialize some dummy info. Now, I have a test map XML file...

View Article


[SOLVED] Crash when setting a hardware mouse cursor from a sprite... any ideas?

@Roxfall wrote: {"Failed to set surface for mouse cursor: CreateIconIndirect(): The parameter is incorrect.\r\n"} System.InvalidOperationException Stack Trace: StackTrace " at...

View Article

Image may be NSFW.
Clik here to view.

SpaceWorms Release and Key Giveaway

@mgulde wrote: Dear amazing MonoGame Community, We have just published our first title SpaceWorms on Steam. Spaceworms Screenshot.png1920x1080 465 KB It's a pretty dark but humorous artillery game...

View Article


RayTracing Collision Detection For 2d tile games

@Mattlekim wrote: Hello every one as you will know collision detection can be a real pain the backside. Iv recently gone back to a old project. Its a 2d grid based platformer. Anyhow the collision...

View Article

Need guidance regarding merging classes together

@Neonovion wrote: Hello everyone! I'm new to game development in general, and especially XNA/MonoGame(excited to learn more!) I'm hoping the community can help me figure out this problem I'm having....

View Article


Error when building from source due to CollectContentReferences task

@kgambill wrote: I've recently installed MonoGame and have begun building our first game project using it. Initially I installed the prebuilt MonoGame install and everything worked fine with a simple...

View Article

This MGFX effect is for an older release of MonoGame and needs to be rebuilt.

@Peon501 wrote: Infinitespace Studios Remote Effect Processor effect files are outdated.This MGFX effect is for an older release of MonoGame and needs to be rebuilt.Can anyone host a new Effect...

View Article

[Solved] Compiled Content does not end up in game directory

@oblivion165 wrote: Hello, I recently started having the issue where the Content Manager doesn't copy the files to the game directory. They build without error and they are in the content folder but...

View Article
Browsing all 6821 articles
Browse latest View live