established forum culture / member "policing"...?
@monopalle wrote: Hello all! I've been reminding a few people to mark their posts with [SOLVED] when they are so, and I've observed a few others doing the same... -But the more I do it, the more I...
View ArticleNo HTTPS?
@Wieke wrote: Isn't it a bit worrisome that this site isn't served over https? A site where you can download a binary blob that needs elevated privileges to run? I mean I don't want to run the sdk...
View ArticleDrawing lines: transparency & anti-aliasing
@MikeLorenz wrote: Hi everyone: I'm working on an app that draws a lot of lines rather than using textures (like Asteroids or Battle Zone), and I'm trying to figure out two things: How to make some of...
View ArticleMonogame in Indiedb and Moddb
@danialabdl wrote: Almost any popular and even not popular game engine or framework can be found in indiedb and moddb engines list. Why monogame is not? Posts: 3 Participants: 3 Read full topic
View ArticleThis MGFX effect seems to be for a newer release of MonoGame
@xaviergonz wrote: Hello, I installed the latest monogame for visual studio (3.5.1). I´m using a custom project with VS2015 and using the latest MonoGame nuget package (3.5.1) I compile an effect with...
View ArticlePumpkin Games releases: Paladin - twin-stick, 2d scrolling shooter
@PumpkinPaul wrote: You are earth's last hero - defend civilization from annihilation. Protect the cities, destroy the aliens and upgrade your fighter. Drive back the vile invading scum and save...
View ArticleA* pathfinding examples
@Kasper_Kasper wrote: Hey everyone, im trying to learn the A* pathfinding algoritm, which is simple enough when using winforms or console applications, but for various reasons im having dificulty...
View ArticleFreeImage.dll not found
@aetharr wrote: Hi guys, sorry to beat a dead horse here, but I've gone through the various other topics and attempted the suggested solutions (mainly installing the various different versions of the...
View ArticleManaging tons of game logic?
@Zach_Parks wrote: I apologize if this has already been asked and answered. Hi all, just to give a brief background before my question: I'm learning how to create games independently in my spare time...
View ArticleDXGI_ERROR_DEVICE_REMOVED when window is minimized
@monogany wrote: One of the testers can get this error fairly regularly when tabbing or minimizing the game window.It does not seem to appear on other machines as much. The exception itself can be...
View Article[SOLVED] Color c = New Color(0,0,255); problem
@Fabiano_Gorziza wrote: Hello there. I am trying to draw a sprite and change its color to blue...it should be simple. If i try pure red or Green its ok, but when o try blue, it dosent work... Any...
View ArticleOften i cant open sourcecode i find on the web due to some VS version issues,...
@Kasper_Kasper wrote: Just wondered this as ive come across this issue many times. Id rather not have several vs versions, but the fact that i cant open 50% of the sourcecode i find is rather...
View ArticleWhat are the best practices in finding bottlenecks?
@Kwyrky wrote: My first idea would be to measure the total frame time and then different times before and after certain tasks inside frame generation. Posts: 11 Participants: 3 Read full topic
View ArticleLittle racing game
@monopalle wrote: Heres a little top down racing game I made... It started as a one-night project with a friend I convinced to draw a 1080p racetrack, while I programmed some mechanics... -Inspired by...
View ArticleKinect and monogame
@GIL wrote: Can I use kinect and monogame to create a desktop application? I want to develop an application that controls an avatar (3D model) with kinect skeleton. Posts: 4 Participants: 3 Read full...
View ArticleContent Pipeline Standalone : issue on mac
@gilloub wrote: Hello, I have issue launching the content pipeline (MonoGame 3.5) on mac (installed yesterday : 5 oct 2016). It just doesn't launch. I investigate starting the app with command line :...
View ArticleXAML Capture Element behind graphics
@Sagep wrote: Currently I am attempting to take a capture element that is capturing the Camera. This runs just fine within the GamePage.xaml.cs but for some reason would not work within the Game1.CS....
View ArticleHelp! Can't use SetInstanceBuffer()
@ThatFrankGuy wrote: I am making a 3d strategy game with large unit number (1000 per side) , and I'm learning hardware instancing to make it run smoothly(currently it's 8-10 fps).I have read on...
View ArticleErrors when running existing Android project in Visual Studio 2015
@greyp wrote: I tried running my existing MG Android project in Visual Studio 2015 Community today, and a few errors popped up.There are 2 errors related to the MG source: 1st error:Severity Code...
View ArticleUnable to install MonoGame in Visual Studio 2015 in Windows 8.1
@BABLU_KUMAR wrote: I tried to install MonoGame 3.4 in my Windows 8.1 with Visual studio 2015. But the option for Visual Studio 2015 has been grayed out. Please see the photo and help accordingly......
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